This article showcases our top picks for the best America based Virtual Reality companies. These startups and companies are taking a variety of approaches to innovating the Virtual Reality industry, but are all exceptional startups and companies well worth a follow.
We tried to pick companies across the size spectrum from cutting edge startups to established brands.
We selected these startups for exceptional performance in one of these categories:
- Innovative ideas
- Innovative route to market
- Innovative product
- Exceptional growth
- Exceptional growth strategy
- Societal impact
Top America Virtual Reality Companies
Niantic’s mission is to use emerging technology to enrich our experiences as human beings in the physical world. We seek to build products that inspire movement, exploration, and face-to-face social interaction.
Originally formed at Google in 2010, we are now an independent company with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. We’re focused on building games that get people outside and exploring by enabling our players to have fun while visiting new places, learning about the world around them, and meeting new friends.
We’ve launched Ingress, an immersive real-world mobile game played by millions of people; it’s been downloaded more than 20 million times and is played in over 200 countries and territories worldwide. We’ve also developed Pokémon GO, which has broken records around the world and has been downloaded more than 750 million times in its first year..
Oculus is enabling the world to experience anything, anywhere, with anyone through the power of virtual reality. The Oculus platform powers Rift and Samsung’s Gear VR.
Founded in 2012, the company is headquartered in Menlo Park, California, United States.. .
Unity Technologies provides multiplatform tools and services to developers of interactive content. It is the creator of the real-time 3D development platform, giving users powerful and accessible tools to create, operate, and monetize experiences for the real-time world.
Unity empowers anyone, regardless of skill level and industry, to create 3D visual content using technology, operate using resources that maximize ease-of-use, and monetize, so that they can find success with their creations. In 2004, David Helgason, Joachim Ante, and Nicholas Francis launched Unity Technologies in San Francisco, California..
Nearpod is an all-in-one solution for the synchronized use of iPads in the classroom that makes lectures more engaging through interactive multimedia presentations. With Nearpod, teachers can create mobile presentations, engage students in class, and assess them in real time.
The fast adoption of tablet computing and mobile devices is having a profound impact on education. Nearpod allows educators to very easily take their existing presentations, convert them into mobile-friendly content, and engage all students to convert them into active classroom participants.
Teachers can deliver their existing content through mobile (iOS or Android) devices and get instant feedback from students through interactive features like polls, quizzes, drawing activities, and others.. .
Roblox is an online gaming and entertainment platform for a shared digital experience that brings people together through play. It enables anyone to imagine, create, and have fun with friends as they explore interactive 3D experiences produced by developers using their desktop design tool, Roblox Studio.
The company is backed by Altimeter Capital, Dragoneer Investment Group, Investment Group of Santa Barbara, and Warner Music Group. The San Mateo, California-based company was established by Erik Cassel and David Baszucki in 2004..
CEEK is a mobile VR App for connecting with bands in the ultimate virtual reality experience. It creates, curates, and distributes VR content for world-class partners on the CEEK Virtual Reality Platform and patented headsets.
CEEK provides several channels of VR content (both originally created and professionally licensed) over CEEK VR’s experience distribution platform, which can be viewed from ANY VR headset. With the launch of a NEW Smart VR Token called CEEK, Token holders (CEEKERS) will be able to participate in immersive virtual reality (VR) experiences that grant CEEKERS special access to a tokenized rewards exchange inside exclusive CEEK enabled, virtual reality venues around the globe..
Marxent specializes in augmented reality and virtual reality for furniture and home decor retailers and manufacturers. Marxent’s 3D Cloud is a full-service omnichannel platform for enterprise retailers pursuing a 3D content strategy that benefits from asset reuse across applications.
It was founded in 2011 and headquartered in Dayton, Ohio.. .
Matterport develops and operates a cloud-based platform that enables users to create cloud-based 3D and virtual reality models of real-world spaces that can be experienced, changed, and shared online. Its 3D model allows people to walk through, modify, and share digital environments on devices, such as laptops and iPads.
Matterport also provides Matterport Pro 3D camera to capture visual and spatial data and the appearance and dimensions of space, Matterport Cloud, for cloud hosting and processing, Matterport Spaces for playing web player, and Matterport 3D player, a web-based viewer that enables users to see and navigate through their 3D model. It also offers a 3D Showcase that enables users to navigate and visualize homes and other buildings with multiple floors.
The company was founded in 2011 and headquartered in Sunnyvale, California.. .
NVIDIA is a computing platform company, innovating at the intersection of graphics, HPC, and AI. The company specializes in the manufacture of graphics-processor technologies for workstations, desktop computers, and mobile devices.
The company is a major supplier of integrated circuits used for personal-computer motherboard chipsets, graphics processing units (GPUs), and game-consoles. Founded in 1993, NVIDIA is headquartered in Santa Clara, California..
360VUZ is the pioneer Immersive Video Mobile App Teleporting people in time. It captures and delivers live and on-demand 360 video and immersive virtual reality experiences.
The 360VUZ Mobile app Ranked #1 in the Entertainment category on App Store ahead of top players such as Netflix and Shahid. 360VUZ teleports people in live, virtual reality and Video content in amazing quality – supporting in building the ecosystem for live and on-demand Video and VR to become a mainstream experience for sporting events, exclusive happenings, Influencer Appearances, concerts, and more.
Out in the market in 2017, 360VUZ has more than 2 patents and reached over 4 Million Users.. .
Rec Room is an augmented and virtual reality software company that operates in the technology industry. They share a passion for VR, AR, social, and multiplayer experiences.
The company was founded in on April 1, 2016, and is headquartered in Seattle, Washington, USA.. .
HaptX® makes technology that simulates touch sensation with unprecedented realism. HaptX Gloves enable natural interaction and realistic haptic feedback in virtual reality for the first time.
Built with patented microfluidic technology, HaptX Gloves feature 130 points of touch feedback, apply 4 lbs. of resistive force feedback per finger, and track hand motions with sub-millimeter precision.
Founded by Jake Rubin and Dr. Bob Crockett, HaptX has 35 employees, with offices in Seattle, WA and San Luis Obispo, CA..
Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment. Wave’s technology enables musicians to create lifelike avatars of themselves that can “perform” their music on a virtual stage.
Most of these virtual shows take place either on the company’s YouTube channel, but Wave’s apps let users tune in on gaming consoles, phones or even the Oculus Rift VR headset. While watching a Wave, viewers can log in to comment in a chat function and give live feedback to the avatar performers..
Loom.ai is enabling a new era of virtual communication through the creation, animation and sharing of personalized, 3D avatars. Based in San Francisco, and an alumni of the Y Combinator Fellowship, the Academy Award-winning team has created a best-in-class solution powered by deep learning, computer vision and visual effects.
In just seconds, Loom.ai can take a single photograph and transform it into a fully representative, 3D avatar as personalized as the individual by recognizing the many nuances that make each face unique. Animatable and expressive in real-time, these avatars can be used to power current and future applications in mobile messaging, entertainment, AR/VR, e-commerce, video conferencing, broadcasting and more.
For more information, visit www.loom.ai Loom.ai has received funding from DHVC, Dentsu Ventures, Zach Coelius’ AngelList syndicate, GREE VR Capital, Presence Capital and Anorak Ventures.. .
NextVR enables the transmission of live, long-form virtual reality content in broadcast quality – leading the way for live and on-demand VR to become a mainstream experience for sporting events, concerts, cinematic productions and more. Launched in 2009, NextVR has more than 26 patents granted or pending for the capture, compression, transmission, and display of virtual reality content.
NextVR’s platform allows the fully immersive content to be streamed with pristine quality using current home and mobile Internet connections. NextVR was founded by veterans in stereoscopic imaging technology, software development and an award-winning filmmaker.
Spatial’s mission is to empower people to be more connected, creative, and productive. Their first product transforms how people work.
Spatial is the collective computing platform for organizations to unlock their productive and creative potential. Spatial was founded in 2016 and raised a seed round from investors including iNovia Capital, Expa (founded by Garrett Camp), Lerer Hippeau, Samsung NEXT, as well as angels including Mark Pincus (Founder of Zynga), Andy Hertzfeld (Co-Inventor of the Macintosh), and Joi Ito (Director of the MIT Media Lab).
We are a passionate team of 3D Design and AR/VR experts based in New York and San Francisco.. .
Svrf was founded with the vision to empower people to see the world differently. Today, the Svrf platform does this by making 3D searchable, shareable, and accessible on all platforms.
Svrf’s iOS app enables anyone to create and share 3D filters on their phone. No prior 3D or game engine knowledge required! Svrf’s API supercharges your camera or messaging application with the largest cross-platform database of 3D face filters, objects, and more: developers.svrf.com..
Drone Racing League
Drone Racing League is a drone racing circuit for professional pilots. The company designs and builds a custom in-house racing drone, the Racer3, which speeds more than 85 MPH around the most complex 3D race courses ever imagined outside a video game.
It combines media and technology to create thrilling 3D drone racing content with mass appeal. Drone Racing League was founded in 2015 and is headquartered in New York, New York..
Sandbox VR is a virtual reality startup that offers a premium, fully-immersive virtual reality experience. The company combines motion capture in real time with virtual reality technology to create a new medium that is the closest thing to the Star Trek holodeck that exists.
The company was founded in 2016 and is based in San Mateo, California.. .
Vantage Point’s immersive training and HCM platform leverages Virtual Reality (VR) and focuses on Sexual Harassment and Diversity, Equity and Inclusion (DEI) training. Vantage Point was founded under the belief that while technology can cause apathy, immersive technology can drive empathy and fundamentally make the world more human.
We believe that the heart of all we do is human. The way we make the world more human is by using technology to teach and inspire people to become the very best versions of themselves they always hoped to be.
Today Vantage Point is actively developing the platform and the products to train people on EQ-driven and Soft Skills that matter, with the ultimate goal of enabling humans to unlock their full potential. Vantage Point is used by the top Fortune 500s, Global Law Firms, Startups, and more.
Vantage Point is a female led company with executive leadership including the former Chief Software Architect of SAP SuccessFactors. We are “The Next Frontier in Immersive Enterprise Training”..
VRChat is a virtual reality social platform that allows users to easily build social virtual reality content. Any virtual world built with the VRChat platform instantly becomes a social VR world.
This means VRChat users can explore and play in these worlds together, in a social setting. Using VRChat, content creators can take their 3D worlds and be walking around those worlds in VR, with friends, in under an hour.
Users can then sell their content to other users using the VRChat market place. It was founded in 2014 and is based in San Francisco, California..
8×8 is the leading provider of cloud-based unified communications and virtual contact center solutions. The company helps organizations to seamlessly deliver on their missions by transforming their communication flow and access on both a customer and employee level.
8×8’s enterprise-grade business cloud solutions support more than 40,000 companies across the global business ecosystem. Today, 8×8’s mission is to provide the best solutions for organizations that want to improve their communications.
8×8’s Software as a Service offering—which includes support for cloud business phone service, contact center solutions, and web conferencing—easily replaces awkward on-site systems based on PBX hardware and software. Holding over 125 patents, 8×8 has been recognized by Gartner as a leader in Unified Communications as a Service for eight years in a row..
Cupix is a cloud-based software company founded in late 2015. It develops and markets a state-of-the-art photogrammetry solution that can create a 3D scene automatically using 360-degree photos as a primary user input.
Two main areas it is focusing on are the construction site 3D documentation and the real estate virtual tour authoring tool.. .
Barracuda Networks designs, develops, manufactures, distributes, and sells email and web security appliances. It offers cloud-connected solutions that help its customers address security threats, enhance network performance, and protect and store their data.
The company’s products include Barracuda Spam Firewall, an integrated hardware and software solution for the protection of email servers from spam, virus, spoofing, phishing, and spyware attacks; Barracuda Web Filter, a solution to enforce organizational internet usage policies; Barracuda IM Firewall, an IM solution that provides IM server and gateway technologies; and Barracuda Website Firewall which offers protection against hackers’ attempts. Watch an analyst interview with Steve Pao, GM, Security Business, here: https://vimeo.com/127091386 The company’s products also include Barracuda Message Archiver, an email archiving solution and Barracuda Load Balancer that integrates server load balancing and network intrusion prevention solutions into network appliances.
In addition, it provides IM protection, application server load balancing, and message archiving appliances as well as Barracuda Backup Service, a local and cloud-based data backup and disaster recovery solution hosted by data centers for businesses in Europe. Barracuda Networks’ solutions deliver protection against enterprise-class spam, spyware, viruses, and IT infrastructure threats.
It sells its products through a network of distributors in the United States and internationally. The company sells its appliances, services, and software products to the education, government, financial services, healthcare, professional services, telecommunications, retail, and manufacturing industries.
Barracuda Networks was founded in 2002 and is headquartered in Campbell, California with additional offices in the United Kingdom, Canada, Australia, India, Pakistan, the United Arab Emirates, and China.. .
Medically Home is a tech-enabled clinical enterprise that provides all the necessary capabilities to safely-shift medical care from hospitals to patients’ homes. The company’s virtual hospital model brings the hospital to patient’s homes currently, the model is in service in eastern Massachusetts serving patients diagnosed with high acuity conditions including heart failure, pneumonia, urinary tract infections, cellulitis or wound infection, COPD or asthma exacerbation, and sepsis/fever.
The company was founded in 2016 and is headquartered in Boston, Massachusetts.. .
Meow Wolf is forging new territory in location-based experiential entertainment, leveraging its wildfire popularity and creative capacity to develop new IP and maximize revenue potential through its direct-to-consumer platform. The company plans to expand into 10+ locations by 2023 in parallel with significant growth in digital entertainment that will bring the Meow Wolf experience to fans worldwide.
Meow Wolf delivers these stories through an array of media such as streaming content, VR, AR, live events, and more. The direct-to-consumer platform fans will engage with its creative IP through an exclusive D2C platform that maximizes revenue potential worldwide and gives our fanbase a deeper connection to the brand.
It creates immersive and interactive experiences that transport audiences of all ages into fantastic realms of story and exploration. This includes art installations, video, and music production, and extended reality content The company was founded in 2008 and is headquartered in Santa Fe, New Mexico, United States..
Immertec is a live surgical training platform that allows physicians to observe, communicate, and collaborate on unique devices and procedures remotely in virtual reality. Using Immertec’s VR platform, surgeons in remote locations are transported into an operating room, where they learn modern surgical procedures and collaborate with other surgeons in real-time.
Overall, Immertec helps surgeons and medical device companies cut costs and supports more efficient training so surgeons can focus on taking care of their patients.. .
Virtuix is a developer of a virtual reality platform that enables players to walk and run in 360 degrees in virtual reality. Its Virtuix Omni is the first virtual reality interface for moving freely and naturally in VR games and applications.
Virtuix was founded in April 2013 and was one of the pioneers of the recent wave of VR innovation. Virtuix sells Omni systems to enterprise customers and location-based entertainment venues through the company’s global distribution network.
Virtuix has shipped more than 3,500 Omni systems to date, and distributors have installed Omnis in over 500 commercial venues in 45 countries, making the Omni the most widely distributed VR hardware besides headsets. In November 2018, Virtuix unveiled Omni Arena, a turnkey esports attraction for high-end entertainment centers.
Since its Kickstarter campaign in 2013, Virtuix raised $20MM from investors including Mark Cuban, 12 venture capital funds, two strategic investors, and private investors. The company has grown to a team of 35 employees with offices in Austin, TX (its headquarters), and in Zhuhai and Shanghai, China..
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality and augmented reality. We bring together the best immersive experiences from the world’s finest VR/AR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before.
Within supports all major headsets, including Oculus Quest, Rift, HTC Vive, Sony PlayStation VR, and Samsung Gear VR. To get started experiencing our ever-growing roster of content, just download our app for iPhone or Android today..
Founded by Darshan Shankar in 2014, Bigscreen is a venture-backed startup creating an immersive virtual reality platform that aims to revolutionize the way people work, play, hangout, and collaborate. Use cases of Bigscreen include both entertainment and productivity.
Users love using Bigscreen as a “VR movie theater” to watch movies and TV shows. It’s also used to play videogames, browse the web, and hangout with friends.
It’s can also be used for productivity as a tool for remote teams to collaborate together in virtual offices. Since the beta launch in March 2016, Bigscreen has become one of the most popular and highest rated VR apps on the Oculus Store and has an incredible 93% positive rating on Steam.
Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used “killer apps” in the industry. Bigscreen is now the most popular non-gaming VR application in the world.
Bigscreen is a fully distributed remote company with employees based around the world in the US & UK.. .
Talespin creates enterprise XR (virtual, augmented, and mixed reality) workforce transformation solutions. Founded in 2015, the company leverages its proprietary XR technology platform to create VR-based learning and training applications, AR field tools to support employees’ labor, and mixed reality workforce management tools.
Based in Los Angeles and Utrecht, The Netherlands, Talespin is changing the way organizations preserve and re-distribute their institutional memory, and interact, train and update their workforce. Talespin combines expertise in immersive technology development, learning design, user experience, and artificial intelligence to enable enterprises to build a more effective, collaborative, inclusive, and productive future of work..
High Fidelity is open-source software for shared virtual reality. They believe that both the hardware and the internet infrastructure are now available to give people around the world access to an interconnected Metaverse that will offer a broad range of capabilities for creativity, education, exploration, and play.
By using all of their computers together in an openly shared network, they can simulate this space at a far larger scale than would be possible by any single company or centrally hosted system. It was founded in 2013 and is based in San Francisco, California..
Obsess is reinventing the e-commerce experience on mobile to make it visual, interactive and contextual. To replace today’s flat and tedious grid-of-thumbnails online shopping interface that hasn’t changed in 25 years when it was created by Amazon to sell books.
The Obsess cloud platform enables brands and retailers to run highly engaging and branded online virtual stores on their sites.. .
ObEN is an artificial intelligence (AI) company that is building a decentralized AI platform for intelligent avatars, enabling never before possible social and virtual interactions. The company’s technology allows users to create intelligent 3D avatars that look, sound, and behave like them.
Deployed on the blockchain, ObEN’s Personal AI (PAI) technology enables users to create, use, and manage their own PAI on a secure, decentralized platform. Founded in 2014, ObEN is a Tencent, Softbank Ventures Korea and HTC Vive X portfolio company and is located at Idealab in Pasadena, California.
To learn more about ObEN, please visit oben.com.. .
Leap Motion is a software and hardware company that develops 3D motion-control technology for virtual reality and additional platforms. The company’s mission is to remove the barriers between people and technology.
Leap Motion’s unprecedented hand tracking lets users reach into virtual and augmented reality to interact with new worlds. The company is currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR or AR headsets.
The company’s technology makes it possible to play, create, and explore in more natural and dynamic ways. It was founded on 2010 and is headquartered in San Francisco, California..
Founded and run by Marcus Segal and Michael Pagano Doom, ForeVR is creating category-defining games with social play that offer entertainment for people of all ages. Launched in 2020, ForeVR understands that VR’s time is now.
The accessibility of VR technology, the need for socially distant entertainment options and nostalgia for popular in-person games set the stage for success.. .
Survios is a virtual reality company that creates groundbreaking interactive content powered by cutting edge immersive technology. It is composed of a team of dreamers, makers, artists, thinkers, and gamers.
It’s focus is all about engaging games., immersive tech and unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program.
From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.. .
zSpace is a system that integrates into users’ normal lives with desktop virtual reality and allows them to move in and out of zSpace back to the real world. This experience is enabled by a combination of polarized eyewear with high definition stereopsis, integrated head tracking with full-motion parallax, and a precision interactive stylus.
The system is focused on the learning market, specifically STEM education, medical instruction, corporate training, research, and design. zSpace was launched in 2007 and headquartered in Sunnyvale, California..
Jaunt is developing the software, tools, and applications to enable cinematic VR and put the power of virtual reality in the hands of today’s best content creators. Jaunt’s proprietary algorithms for complex computational photography allow content producers to create incredible immersive cinematic VR experiences using existing production software.
The company’s investors include The Walt Disney Company, Highland Capital Partners, Google Ventures, Redpoint Ventures, Peter Gotcher, Blake Krikorian, and British Sky Broadcasting (corporate.sky.com). Experience more at www.jauntvr.com..
8i is building consumer media platform that lets users create, experience, and share the most immersive 3D video of real people, for virtual reality, augmented reality, and the web. The company’s mission is to enable everyone to connect with each other in the closest way to real-life.
8i enables true 3D (fully volumetric) capture of people, allowing viewers to walk around real humans in VR. Founded in May 2014 in Wellington, New Zealand, 8i has since expanded to Los Angeles and San Francisco..
LiveLike is a next-gen OTT sports technology company delivering the live sports experience to fans on any platform solving the linear live sports streaming paradigm. The company’s white-label platform integrates the latest innovations in VR, AR, and MR to revolutionize sports viewing around the world.
It also allows broadcasters to stream regular or interactive content to their end-users under their own brand on mobile and VR. LiveLike key clients and events include Fox Sports VR, French Open, UEFA Champions League, Manchester City, BT, France Television, Sky Germany, NASCAR, Super Bowl LI, Huawei, and many more.
LiveLike reinvents the user experience around four pillars: social, interactivity, content, and immersive.. .
Rendever is overcoming social isolation through the power of virtual reality and shared experiences. From senior living communities to hospitals, their platform is being used to reduce depression and loneliness by fostering personal connections amongst populations where life has become limited.
Participants in group sessions can check off bucket list items together, revisit meaningful places and share stories, stay engaged with family members, and more. Rendever is being used by high-profile senior living operators including Revera, Benchmark, and SRG, healthcare systems such as UCHealth and Cleveland Clinic, has research funded by the NIH and NIA, and has commercial partnerships with major organizations like AARP and Verizon..
8th Wall increases the reach of augmented reality (AR) content with its developer platform, which makes it easy to build interactive AR experiences that run on all smartphones. Creators and developers can choose to deploy their content as a native app to both iOS and Android devices, or as a web experience that can be viewed directly in the user’s mobile browser, no apps needed.
8th Wall uses its own hyper-optimized Simultaneous Localization and Mapping (SLAM) engine to deliver markerless AR content to mobile apps and the web. Features include 6DoF positional tracking, surface detection, lighting estimation and world points to deliver an immersive experience capable of running on any device with a rear-facing camera..
THE VOID builds and operates virtual entertainment centers that primarily focus on exploring immersive virtual worlds and dimensions with friends and family, and creating memorable experiences together. It specializes in creating ‘hyper-reality’ experiences that layer virtual reality over interactive real-world environments.
THE VOID serves individuals in the age group of ten and more of all genders and backgrounds eager to journey to new worlds and create new memories together. Curtis Hickman, James Jensen, and Ken Bretschneider founded it in 2015, with its headquarters in Lindon in Utah with additional offices in locations in Anaheim in California, Orlando in Florida, New York City, Dubai in the United Arab Emirates, and Toronto in Canada..
IrisVR unlocks immersive collaboration for design and construction teams, allowing the most complex decisions to be made at the human scale. IrisVR is the leading software for immersive design review and collaboration in virtual reality.
It is used by BIM and VDC teams, design firms, and engineers who coordinate 3D models and implement design and construction processes. Because IrisVR integrates with Revit, Rhino, Navisworks, SketchUp, and other 3D tools out of the box.
IrisVR offers a desktop product called Prospect that works with the HTC Vive and Oculus Rift, as well as a mobile product called Scope that is compatible with the Samsung GearVR, Google Daydream, and Cardboard. IrisVR was founded in 2014 and is headquartered in New York..
Pico Interactive focuses on developing innovative VR technology solutions. With operations in the United States and China, Pico is deeply committed to VR hardware and software R&D, VR application development and cutting edge industrial design.
Pico’s goals are to deliver premium VR products to both consumers and businesses alike, and to partner with content creators to bring amazing VR experiences to people everywhere. Founded in 2015, They have grown to over 300 team members including product design, R&D, software development, QA and business development..
AltspaceVR is a virtual reality software company. AltspaceVR is bringing two-dimensional web content into shared virtual spaces, and extending the web to create fully holographic experiences.
Through the software users will be able to watch streaming video, play games, and get work done, together and entirely inside of virtual reality. The software is powered by, and fully embraces, the modern open web..
VIP – Virtualitics Immsersive Platform: is a state-of-the-art data analytics platform available to enterprise customers in a collaborative virtual environment and desktop experience. The advanced, patented technology is based on a decade of research at California Institute of Technology and NASA/JPL.
Through machine learning, a virtual environment and 3D visualization, users can uncover and share key insights that will unlock the future of their business.. .
InContext Solutions is the global leader in scalable web-based virtual reality (VR) shopping and retail solutions, allowing manufacturers and retailers to simulate real in-store shopping situations to ideate, evaluate and activate all types of merchandising, display, layout and other in-store shopping experiences within a VR store environment. Use of InContext’s ShopperMX™ platform delivers substantial cost savings and reduces capital expenditures by allowing clients to test and evaluate ideas in the VR store environment—as opposed to doing so in physical stores—while reducing competitive visibility.
Founded in 2009, we provide a unique, in-depth perspective on what consumers see on the shelf, how this drives their purchase behavior, and why. With custom virtual reality research and ShopperMX™—the world’s first cloud-based virtual reality simulation and shopper insights platform that enables users to create and manipulate 3D simulations of shopper experiences and retail environments—InContext Solutions provides the data and insights needed to make faster, smarter and more profitable business decisions.
We show clients how their ideas will play out in the real world—before they invest. From ideation of new in-store concepts, to evaluation with test shoppers, to activation in the market, our goal is to give clients confidence in their ideas so they can create winning in-store ideas and make smart business decisions.
It’s hindsight, upfront.. .
Fyusion is a 3D computer vision and machine learning company that develops products that make images as intelligent as they are beautiful. These immersive, interactive photorealistic 3D images viewable on any mobile, desktop, VR, or Augmented Reality device are captured using only a smartphone or any other camera.
Its commercial focus is on iOS and Android capture for automotive and eCommerce imaging at scale. It was founded in 2013 and is headquartered in San Francisco, California..
MyndVR is on a mission to improve the lives of older adults through virtual reality recreation and therapy. MyndVR provides virtual reality solutions to senior living communities, veterans homes, home health care agencies, and directly to older adult consumers.
The company has curated a vast library of VR content and created its own MyndVR Originals, produced specifically for older adults. MyndVR offers a promising future of cognitive health and wellness for the dynamic aging population – helping older adults break free from isolation..
Spaces, officially formed in January 2016, says it’s already working on a range of VR and mixed-reality projects with companies including NBCUniversal, Microsoft, Big Blue Bubble and the Hettema Group. Platforms it’s developing for include Oculus Rift, HTC Vive, Microsoft HoloLens, Samsung Gear VR, PlayStation VR and Google Cardboard.
“Spaces has a compelling and clear vision to be the catalyst for companies looking to create VR and MxR (mixed reality) experiences,” Comcast Ventures managing director Michael Yang said in a statement. “Spaces is combining remarkable capabilities, tools and creativity to push the boundaries of the VR frontier.”.
Help Lightning is an augmented reality video support solution that offers virtual expertise through the use of merged reality. The company uses merged reality to blend two real-time video streams, that of a remote expert and an onsite technician, into a collaborative environment.
This virtual interactive presence allows an expert to virtually reach out and touch what their service tech or customer is working on. Help Lightning was founded in 2009 and is headquartered in Birmingham, Alabama..
Asteroom designs and develops three-dimensional “virtual tours” for those who seek to buy new houses and real estate. It provides a 360° Virtual Tour Creating solution for viewing houses without visiting them.
It turns smartphones into a 360 camera with its Pano Kit and Asteroom App. Eric Tsay and Jennifer Li founded it in November 2018, with its headquarters in Taipei in the Chinese Republic..
Inspirit uses virtual labs, simulations, and virtual reality to transform science courses for science education. It offers educational institutions access to a next-generation learning platform with a large collection of immersive labs and simulations, available across a range of desktop/laptop and VR platforms.
Their platform includes classroom management tools, custom assessment integrations, group or networked lab sessions, and options for curriculum alignment.. .
Merge develops the award-winning Merge Cube, Headset, Miniverse and EDU Platform. Our product ecosystem is an all-in-one, curriculum-aligned AR/VR solution for classrooms, libraries, STEM labs and makerspaces.
By merging the physical and digital, the learning tools we’ve created are unlike anything you’ve ever seen or touched. They evoke a sense of wonder and amazement, and accelerate understanding, deepen engagement, and let you do the impossible..
Nimble Collective is a cloud animation platform that revolutionizes the way animation is created. Its animation platform through its nimble virtual studio builds a complete eco-system and helps creators to remove the barriers and can be used from any machine with a browser and an internet connection, enabling artists, brands, and businesses to create animated content faster and with significantly less overhead.
The company was founded in 2014 and is headquartered in Mountain View, California.. .
Avegant is a technology company developing next-generation display technology to enable previously impossible augmented reality experiences. The company uses its deep scientific understanding of human sight and head-mounted display ergonomics together with its consumer electronics manufacturing experience to develop displays that enable realistic AR experiences for consumers.
Avegant was founded in 2012 and headquartered in Belmont, California.. .
6D.ai develops application programming interfaces (APIs) for the Augmented Reality (AR) Cloud. 6D.ai offers 3D computer vision for spatial computing.
The company focuses on infinite scale and real-time 3D reconstruction of the world on mobile sensors.. .
Pragli is a virtual office platform for remote teams with a virtual water cooler, avatars, and fast conversations. Their product enables remote workers to frictionlessly dive into impromptu conversations with audio channels and direct conversations, similar to a walkie talkie.
The product also allows you to feel more present with your team by helping you craft a unique digital identity with live avatars. Praglis’s inspiration for the product was their own experience working remotely.
Although they loved the flexibility that remote work enabled, they often struggled to build meaningful bonds with their teammates while working remotely – and Slack + Zoom was simply not cutting it. After spending months iterating with select remote teams to build the beta version, they believe that Pragli is ready to tackle the daily video collaboration problems of remote teams..
EchoAR is an AR-first content management system (CMS) and delivery network (CDN) which helps companies scale their AR solutions. The company enables developers to build their AR app backend in minutes and allows their clients to easily upload, manage, and publish content to the AR app without involving development teams.
Founded in 2018 by Alon Grinshpoon, Ben Pedazur, and Koren Grinshpoon, echoAR is headquartered in New York.. .
Legion M is a fan-owned entertainment company that partners with filmmakers and Hollywood studios to produce original movies, TV shows, VR experiences and more. It provides development support, financial backing, marketing muscle and, most importantly, fan engagement, and monetization.
Legion M was founded in 2016 and is headquartered in Los Angeles, California.. .
roOomy’s patented technology is paving the way for Real Estate professionals, Home Furnishings retailers, and anyone interested in Interior Design to better visualize their space and products through our ability to convert simple 2D imagery into assets that can be leveraged across 3D, augmented and virtual reality platforms at a scale and efficiency unavailable until now. Finding a new home is a big decision, and each day more prospective buyers and renters are using digital tools to help with their decision, thus making nimble visualization tools a fundamental part of the process.
For home furnishings retailers with any online presence, giving customers and those interested in interior design the invaluable ability to “try before you buy” with the ease of shopping online has made roOomy’s services a critical part of each partners’ content and e-commerce strategy. Every day, we strive to make our technology the next best thing to real life paired with turn-key, scalable, cost effective services.
We’ve grown our modeling and rendering capacity capabilities in a way that allows businesses to easily transform not tens, but thousands of products and rooms, in addition to partnering with cutting edge AR technologies like Google Tango and soon Apple ARKit.. .
The Glimpse Group
The Glimpse Group is a Virtual and Augmented Reality company, comprised of multiple VR/AR software & services companies. Our unique structure allows our companies to share operational, financial, development and IP infrastructure, while providing access to an ecosystem of like-minded VR/AR entrepreneurs, experienced management, and extensive commercial and technical networks.
We own (100%) and operate 10 VR/AR companies in New York City, targeting different industry verticals.. .
Littlstar is a consumer streaming subscription delivering live and on-demand ESports, Music, Comedy, and Sports, from companies like NBCU, Warner, Whistle, Showtime, New Form, Law & Crime, and Sliver.TV. Littlstar’s unique brand of edgy content for Millennial and Gen Z audiences coupled with the ability to watch your own content makes it the hub for next generation viewers.
The platform delivers a broad range of content experiences, with 2D, 3D, 4K, Live, 360° / 180° VR, and traditional video on its premium app. In addition, viewers can earn rewards points and become peers in the network powered by Littlstar’s blockchain and P2P networking technology..
Vertical Bridge Holdings
Vertical Bridge is a private owner and manager of wireless communication infrastructure. It specializes in co-location services and build-to-suit towers and provides the infrastructure needed to support today’s increasingly wireless culture.
Vertical Bridge was founded in 2014 and is headquartered in Boca Raton, Florida.. .
Cappasity lets companies create & deliver 3D/VR/AR experiences to blur the line between online and in-store shopping. It is the first scalable and easy-to-adopt solution for complex eCommerce projects that only takes 3 minutes/SKU to create a 3D and embed it into a store.
Our clients see higher conversion rates (10-30% increase), 6x higher dwell time in the product page, less returns, and less customer inquiries when their products have interactive 3D images. The platform also provides unique 3D analytics tool based on AI to track customers’ online behavior and ensure the best product presentation online.
It also detects real buyers among site visitors to run more efficient marketing and ad targeting campaigns. Cappasity 3D format can also be used in VR/AR apps and for digital signage in brick-and-mortar stores to power an omnichannel customer experience.
Cappasity was founded in 2013 with the aim of developing a technological standard and an easy and scalable platform for creation, embedding and analysis of 3D and VR/AR content. Today, Cappasity serves more than 20 million views of 3D content each month.
Cappasity graduated from Plug and Play Retail (Sunnyvale) Batch 7 accelerator, Lafayette Plug and Play accelerator, and LVMH’s programme La Maison des Startups, based at the world’s largest startup campus Station F located in Paris.. .
Penrose is focused on augmented and virtual reality storytelling. Through the process of creation with world class storytellers and technologists, Penrose is inventing and defining the language of real-time cinema for AR and VR.
The company is headquartered in San Francisco, California, United States.. .
More computation could be leveraged to interact with molecular data. Molecules that should have been tested computationally are tested physically and billions of dollars go to waste.
Nanome accelerates existing computational workflows at the molecular scale & unlocks more scientists to leverage powerful molecular computations + Ai. .
WEVR is a developer of a technology platform used to offer virtual reality content. Its technology uses immersive computing and real-time massively scalable simulations to create immersive entertainment experiences that enable digital artists and developers to produce and publish digital media for virtual reality devices.
It creates transcendent immersive stories and globally shared experiences. WEVR was founded in 2010 and is headquartered in Venice, California..
Embodied Labs is an immersive training platform that improves outcomes in training, awareness, and family and caregiver support. The company’s goal is to activate transformational cultural change in long term care, home health, government, non-profit, and academic organizations by changing the way professional and family caregivers view and care for older adults.
Embodied Labs, winner of the 2018 Bill and Melinda Gates Foundation Global XR in Education Prize Challenge, delivers cutting-edge senior care training solutions. Practical and user-friendly, the Embodied Labs platform immerses healthcare professionals in curriculum that simultaneously builds skills and empathy to help care workers excel and be confident in working.
With a robust data analytics backend, the Embodied Labs platform tracks each care-giver’s training to provide feedback on performance and a pathway to improvement. Embodied Labs was founded on 2016 and is headquartered in Los Angeles, California..
They live in an increasingly connected world. With video-conferencing, social media, and online gaming, They can communicate and play with others like never before.
However, talking into a phone, sharing a video, or looking at a webcam aren’t natural ways of communicating and don’t come close to what it is like to sit across the table from someone and share an experience. With augmented and virtual reality technology it is now possible to feel a sense of presence with other people, allowing you to communicate, collaborate, and connect from anywhere in the world, as if you were there in person..
Streamroot is a market leader in innovative OTT video optimisation technologies for content publishers, network service providers and enterprise customers. At Streamroot, we’re working to overcome one of the biggest challenges facing the internet today: the explosion of video traffic.
Our goal is to revolutionise the way we deliver video online, to create more robust, cost-effective infrastructures, and to touch millions of internet users by bringing quality video to every corner of the world. Our core technology – Streamroot DNA™ – is a crucial foundation for building profitable over-the-top video strategies.
An Infrastructure as a Service solution, Streamroot DNA™ harnesses the power of distributed delivery networks to heighten QoE and drastically cut delivery cost. This ground-breaking technology works by creating a secure mesh network to dynamically and intelligently deliver video streams from the quickest source available, whether it be a user device or a traditional CDN.
By multi-sourcing content delivery, Streamroot DNA™ offers viewers lightening-quick streams of higher quality, while providing infinite scale-up potential for the content provider. Priced under a fixed-subscription model, Streamroot DNA™ cuts delivery expenses by between 55 and 85%, helping publishers scale their platforms profitably.
No plug-ins, less buffering, lower cost but higher quality – Streamroot’s seamless streaming solutions revolutionise the experience for viewer and provider alike. Streamroot serves high-profile media groups including DailyMotion, Canal+ and Eurosport, enhancing the quality of experience for over 5 million viewers every day.
Founded in 2013, the French-American start-up took part in the TechStars Boston accelerator and today benefits from European and US-based VC funding, with offices in both New York and Paris. For access to our services, request a trial through our website www.streamroot.io.
This article was written by David Friedmman from Welp Magazine. The editor for this article was Tess Page. If your company is featured in this article and you want to have amendments made please contact us on: [email protected].
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